Dukungan Keputusan dalam Permainan Berbasis Giliran untuk Panduan Pertempuran dan Pembentukan Partai Dengan Menggunakan Ai dan Deep Reinforcement Learning
Decision Support in Turn-Based Games for Combat Guidance and Party Formation Using Ai and Deep Reinforcement Learning

Date
2025Author
Hutasoit, Affanda Raihan Pasha
Advisor(s)
Tarigan, Jos Timanta
Amalia
Metadata
Show full item recordAbstract
Granblue Fantasy is a turn-based game that demands complex strategy. However, the
pay-to-win system often hinders the progress of free-to-play players with limited
resources. This research develops a recommendation system based on Deep Learning
with Hybrid Dyna-Q Inspired Deep Reinforcement Learning (DRL) method for
selecting the best actions during battles, as well as Deep Learning with Supervised
Deep Learning Classification method for optimizing team composition. By utilizing
the Markov Decision Process (MDP), the system can simulate various battle scenarios
and generate more accurate recommendations. Experimental results show that the
hybrid approach combining DRL and MDP improves strategic effectiveness and
character selection compared to conventional methods. Action Suggestion received an
average score of 5/5, demonstrating accurate predictions for skill usage timing and
conditions. Party Suggestion scored 5/5 for the clarity of character selection but only
3/5 for composition alignment with player strategies and 2/5 for adoption in actual
gameplay, particularly among higher-ranked players. The system is not designed to
replace player decision-making but serves as an assistive tool for those struggling to
optimize their limited resources. This research highlights the potential of DRL in
complex and dynamic decision-support systems.
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