Penerapan Chatgpt sebagai Sistem Dialog pada Non-Playable Character (NPC) Game untuk Simulasi Interaksi Manusia dengan Komputer yang Realistis
Implementation of Chatgpt as a Dialog System in Non-Playable Character (NPC) Games for Realistic Simulation of Human Computer Interaction

Date
2025Author
Nasution, Sutan Maulana Abi Yazid
Advisor(s)
Sharif, Amer
Candra, Ade
Metadata
Show full item recordAbstract
Non-Playable Character (NPC) in Games and ChatGPT have great potential to be developed
to improve user interaction with computers. The application of ChatGPT to NPC is important
because it creates natural conversations and NPCs can adjust responses based on player
questions, making the gaming experience more exciting. This application can also save time
and costs incurred by developers. The combination of NPC and ChatGPT offers increased
intelligence in NPCs so that they can respond to players with more dynamic and realistic
dialogue. The way to connect these two technologies is by utilizing an API that allows NPCs
in the Game to interact with the ChatGPT model to generate text-based responses according
to the Game's storyline. To connect the Game system with the ChatGPT model, players can
interact with NPCs by sending messages. Messages from NPC characters will be sent to
ChatGPT via the API, then the resulting responses are used to create more lively and realistic
interactions for players. The result of this integration is a more interactive and intelligent
NPC, which is not only limited to pre-programmed dialogues, but can also respond to new
situations and unique questions from players. This will enhance the narrative in the Game,
create a more engaging and personal experience for players, and expand the possibilities of
interaction in the Game environment.
Collections
- Undergraduate Theses [1248]