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dc.contributor.advisorSharif, Amer
dc.contributor.advisorCandra, Ade
dc.contributor.authorNasution, Sutan Maulana Abi Yazid
dc.date.accessioned2025-09-08T07:35:57Z
dc.date.available2025-09-08T07:35:57Z
dc.date.issued2025
dc.identifier.urihttps://repositori.usu.ac.id/handle/123456789/108314
dc.description.abstractNon-Playable Character (NPC) in Games and ChatGPT have great potential to be developed to improve user interaction with computers. The application of ChatGPT to NPC is important because it creates natural conversations and NPCs can adjust responses based on player questions, making the gaming experience more exciting. This application can also save time and costs incurred by developers. The combination of NPC and ChatGPT offers increased intelligence in NPCs so that they can respond to players with more dynamic and realistic dialogue. The way to connect these two technologies is by utilizing an API that allows NPCs in the Game to interact with the ChatGPT model to generate text-based responses according to the Game's storyline. To connect the Game system with the ChatGPT model, players can interact with NPCs by sending messages. Messages from NPC characters will be sent to ChatGPT via the API, then the resulting responses are used to create more lively and realistic interactions for players. The result of this integration is a more interactive and intelligent NPC, which is not only limited to pre-programmed dialogues, but can also respond to new situations and unique questions from players. This will enhance the narrative in the Game, create a more engaging and personal experience for players, and expand the possibilities of interaction in the Game environment.en_US
dc.language.isoiden_US
dc.publisherUniversitas Sumatera Utaraen_US
dc.subjectAIen_US
dc.subjectChatGPTen_US
dc.subjectNon-Playable Character (NPC)en_US
dc.subjectOpenAIen_US
dc.titlePenerapan Chatgpt sebagai Sistem Dialog pada Non-Playable Character (NPC) Game untuk Simulasi Interaksi Manusia dengan Komputer yang Realistisen_US
dc.title.alternativeImplementation of Chatgpt as a Dialog System in Non-Playable Character (NPC) Games for Realistic Simulation of Human Computer Interactionen_US
dc.typeThesisen_US
dc.identifier.nimNIM201401126
dc.identifier.nidnNIDN0121106902
dc.identifier.nidnNIDN0004097901
dc.identifier.kodeprodiKODEPRODI55201#Ilmu Komputer
dc.description.pages50 Pagesen_US
dc.description.typeSkripsi Sarjanaen_US
dc.subject.sdgsSDGs 4. Quality Educationen_US


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