Show simple item record

dc.contributor.advisorZarlis, M.
dc.contributor.authorIlhamia, Ade
dc.date.accessioned2022-12-20T07:16:23Z
dc.date.available2022-12-20T07:16:23Z
dc.date.issued2013
dc.identifier.urihttps://repositori.usu.ac.id/handle/123456789/75987
dc.description.abstractThis project is to build an application for learning English for kids. The contents of this application are alphabets, numbers, animals, fruits, things and parts of body. This application is implementated by using the Macromedia Flash 8 Professional and ActionScript. The application can be loaded in Flash Player or web browser. The purpose of this system is to make kids easily to understand about English. It contains of theories about introduction of numbers and alphabet, many of vocabularies, pronunciation and quiz to test the kids‟ comprehension. Beside, this application delivers the lesson more interesting and lot of pleasure.en_US
dc.language.isoiden_US
dc.publisherUniversitas Sumatera Utaraen_US
dc.subjectApplicationen_US
dc.subjectLearningen_US
dc.subjectEnglishen_US
dc.subjectKidsen_US
dc.titlePerancangan Applikasi Berbasis Flash untuk Pembelajaran Bahasa Inggris Bagi Anak.en_US
dc.typeThesisen_US
dc.identifier.nimNIM102406058
dc.identifier.nidnNIDN0001075703
dc.identifier.kodeprodiKODEPRODI55401#Teknik Informatika
dc.description.pages89 Halamanen_US
dc.description.typeKertas Karya Diplomaen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record