Purwarupa Alat Permainan Precoding untuk Aplikasi Permainan Precoding Social Story Menggunakan Teknologi RFID
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Date
2023Author
Sembiring, Enike Dewinta
Advisor(s)
Putra, Mohammad Fadly Syah
Seniman
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The increasingly widespread use of technology has touched many aspects of everyday
life. One of the example of these technologies is RFID (Radio Frequency Identification)
technology which is widely used because of its eficiency. Making a prototype of game
tool applies RFID technology by embedding RFID stickers into the game block then
the ESP32 microcontroller will use the bluetooth network as a data exchange medium
between the game tool and the game app. The prototype of game tool is connected to
the precoding social story game app. The precoding social story game app is a game
app that has been simultaneously created as a form of visual and social therapy for
children with ASD (Autism Spectrum Disorder). The prototype of the game tool is made
with the hope of being a connecting tool with the game app as well as a fine motor
training aid aimed at children with ASD symptoms. Prototype testing is carried out on
ASD children who will be guided by a companion or therapist to use, touch, hold, press,
and arrange game blocks on a predetermined place or surface. Data collection is carried
out by giving a questionnaire to the therapist or companion of the ASD child as a sample
respondent after seeing the child interact with prototype of the game tool. Based on the
results of the simplicity questionnaire index percentage test, 80% of respondents
strongly agreed; while the results of the usability questionnaire index percentage test
were 80.25% of respondents strongly agreed. Based on the test results and calculation
of the percentage index, 82% of respondents strongly agreed that the prototype of the
game tool can be used as a motor therapy media for ASD children.
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- Undergraduate Theses [765]