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dc.contributor.advisorPutra, Mohammad Fadly Syah
dc.contributor.advisorSeniman
dc.contributor.authorSembiring, Enike Dewinta
dc.date.accessioned2023-03-06T03:22:37Z
dc.date.available2023-03-06T03:22:37Z
dc.date.issued2023
dc.identifier.urihttps://repositori.usu.ac.id/handle/123456789/82381
dc.description.abstractThe increasingly widespread use of technology has touched many aspects of everyday life. One of the example of these technologies is RFID (Radio Frequency Identification) technology which is widely used because of its eficiency. Making a prototype of game tool applies RFID technology by embedding RFID stickers into the game block then the ESP32 microcontroller will use the bluetooth network as a data exchange medium between the game tool and the game app. The prototype of game tool is connected to the precoding social story game app. The precoding social story game app is a game app that has been simultaneously created as a form of visual and social therapy for children with ASD (Autism Spectrum Disorder). The prototype of the game tool is made with the hope of being a connecting tool with the game app as well as a fine motor training aid aimed at children with ASD symptoms. Prototype testing is carried out on ASD children who will be guided by a companion or therapist to use, touch, hold, press, and arrange game blocks on a predetermined place or surface. Data collection is carried out by giving a questionnaire to the therapist or companion of the ASD child as a sample respondent after seeing the child interact with prototype of the game tool. Based on the results of the simplicity questionnaire index percentage test, 80% of respondents strongly agreed; while the results of the usability questionnaire index percentage test were 80.25% of respondents strongly agreed. Based on the test results and calculation of the percentage index, 82% of respondents strongly agreed that the prototype of the game tool can be used as a motor therapy media for ASD children.en_US
dc.language.isoiden_US
dc.publisherUniversitas Sumatera Utaraen_US
dc.subjectRFID (Radio Frequency Identification)en_US
dc.subjectESP32en_US
dc.subjectbluetoothen_US
dc.subjectASD (Autism Spectrum Disorder)en_US
dc.titlePurwarupa Alat Permainan Precoding untuk Aplikasi Permainan Precoding Social Story Menggunakan Teknologi RFIDen_US
dc.typeThesisen_US
dc.identifier.nimNIM161402026
dc.identifier.nidnNIDN0029018304
dc.identifier.nidnNIDN0025058704
dc.identifier.kodeprodiKODEPRODI59201#Teknologi Informasi
dc.description.pages71 Halamanen_US
dc.description.typeSkripsi Sarjanaen_US


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