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dc.contributor.advisorNauly, Meutia
dc.contributor.authorTampubolon, Nobertus
dc.date.accessioned2023-08-21T01:40:50Z
dc.date.available2023-08-21T01:40:50Z
dc.date.issued2023
dc.identifier.urihttps://repositori.usu.ac.id/handle/123456789/86692
dc.description.abstractCommunity resilience is a process carried out by a community or society that aims to restore, maintain and improve the community's welfare when facing a disaster or change. This study aims to find out the description of community resilience in Gamers in Medan. This study used a quantitative research method with a sampling method, namely accidental sampling. Respondents were Medan gamers spread across 20 districts totaling 105 people. Data collection used the adapted Community Advancing Resilience Toolkit Assessment Survey (CARTAS) scale. Data analysis used descriptive analysis method to see the average value of community resilience. The results showed that the community resilience level of gamers in Medan was at a high level (M=101.07) with 96 people (91,4%), at a low level there were 1 person (1,0%), and in the medium category there were 8 people (7,6%).en_US
dc.language.isoiden_US
dc.publisherUniversitas Sumatera Utaraen_US
dc.subjectCommunity resilienceen_US
dc.subjectGamersen_US
dc.subjectSDGsen_US
dc.titleGambaran Resiliensi Komunitas Pada Gamers di Medanen_US
dc.typeThesisen_US
dc.identifier.nimNIM181301146
dc.identifier.nidnNIDN0027116703
dc.identifier.kodeprodiKODEPRODI73201#Psikologi
dc.description.pages72 Halamanen_US
dc.description.typeSkripsi Sarjanaen_US


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