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dc.contributor.advisorMarpaung, Nicholas
dc.contributor.authorPanggabean, Fauzan Fadillah
dc.date.accessioned2024-05-28T06:11:09Z
dc.date.available2024-05-28T06:11:09Z
dc.date.issued2023
dc.identifier.urihttps://repositori.usu.ac.id/handle/123456789/93471
dc.description.abstractAs a nation, Indonesia is actively engaged in various sectors, this is for the sake of creating a prosperous society, for example providing services to the community, enforcing fair laws and maintaining security and prosperity for the country. Value added tax (VAT) has just imposed value added tax on trading via electronic systems (PMSE), one of which is the purchase of items in online games, so that the receipt of value added tax on electronic trading is better known to many people. So the author researched in his final assignment with the title "The Effect of Value Added Tax on Online Game Item Purchasing Decisions (Study of USU Vocational Faculty Students)". This research aims to find out whether the imposition of value added tax influences the decision to purchase online game items among vocational faculty students at the University of North Sumatra and also to find out how tax is applied to the purchase of online game items. The form of research used in this research is quantitative research with an associative approach. Quantitative research methods are research methods that are based on the philosophy of positivism, used to research certain populations or samples, collecting data using research instruments, quantitative or statistical data analysis, with the aim of describing and testing predetermined hypotheses. The results of research using questionnaires and questionnaire data processed using SPSS show that the imposition of tax on purchasing online game items influences purchasing decisions. Also, the application of tax to the purchase of online game items apparently has the same mechanism as other PMSE VAT taxation.en_US
dc.language.isoiden_US
dc.publisherUniversitas Sumatera Utaraen_US
dc.subjectGame Itemsen_US
dc.subjectOnline Gamesen_US
dc.subjectGame Item Purchasesen_US
dc.subjectElectronic Systemsen_US
dc.subjectVATen_US
dc.subjectSDGsen_US
dc.titlePengaruh Pengenaan Pajak Pertambahan Nilai terhadap Keputusan Pembelian Item Game Online (Studi pada Mahasiswa Fakultas Vokasi USU)en_US
dc.title.alternativeThe Influence of Imposition of Value Added Tax on Decisions to Purchase Online Game Items (Study on USU Vocational Faculty Students)en_US
dc.typeThesisen_US
dc.identifier.nimNIM202600070
dc.identifier.nidnNIDN0020059102
dc.identifier.kodeprodiKODEPRODI62402#Perpajakan
dc.description.pages118 Pagesen_US
dc.description.typeKertas Karya Diplomaen_US


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